There is something disturbing about seeing actor Justin Chatwin as Dragon Ball Son Goku’s – complete with hair models grace challenge gravity with the aid of a local salon best product – screen PSP. But this is what Dragon Ball: Evolution is Namco Bandai fighting game based on the new live action film. The result is tedious, chaotic mess, and Dragon Ball: Evolution is not even good enough to ensure more than one look at the video game Dragon Ball fans deficit.

The good news is that developer Dimps Corporation-speed, the engine can be accessed combat resurfaces here. Thus endowed you with a variety of repertoire offensive and defensive techniques. If you are a veteran of previous Dragon Ball fighting games, like myself, like PSP Dragon Ball Z: Shin Budokai, does not need much training to adapt to the game. With a mixture of light, heavy and special attacks you can perform a simple multi-hit combos and throw Ki-block filling the screen with which you can easily eliminate the enemies.

The bad news – and this is only until the end of the haircut Goku’s – is that most likely will not end up using this technique many brain dead bird flu. Unable to defeat their opponents in Arcade, and the story mode using only square, square, triangle combo to block and throw some special attacks, just to keep things from getting close to the highest difficulty setting. Despite the smooth transition of a series of strikes directly responsible Kamehameha energy attack when you pull the first time when you realize that your opponent will fall for this model almost any satisfaction quickly turned to boredom.

Of course, playing against computer-controlled opponents is not fighting very fun game. Dragonball Evolution offers Hoc wireless game screen so you can go head to head with a friend, but because it is a movie-licensed game you can play with any characters other than those that appear on the silver. Major franchise as the son Gohan (Goku, not “grandfather”) trunks and VeGeTa can not be found. Instead, it will be adorned with the presence of May, consciously created especially for this film will be Piccolo’s right hand, and Fu-seekers, general agents, who become self-regenerator.

None of the fighters look great displayed well, although at least they were fast, brutal animation. Presenting problem is largely limited to the contents of the film. Lack of character “pop” of people in the previous Dragonball games just because they are forced to be somewhat realistic visual style, unlike the bright, clear Cel-background that is used primarily for the fans.

Character design does not help matters; Lord Piccolo looks like he came straight from Jim Carrey, The Mask, and bright-Aleuts Roshi’s red shirt Hawaii is perhaps the most bizarre thing you’ll see in the game. But the fashion for talking-head cutscenes in the story, even in clothes that look like messy colors bleeding into one another, because some types of filters were used to stylize and finishing of each character still photography. The result is a cardboard cutout of plastic-looking. Layer of silver is that at least you can skip through the endless stream of dialogue animation without negative consequences.